Grooper Object: Difference between revisions

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Tag: Reverted
 
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== Object Inheritance ==
== Object Inheritance ==


All items in this tree inherit from {{WikiHelpLinks|Grooper Object}}. Expand an object to inspect its derived types.
All items in this tree inherit from {{WikiHelpLinks|Grooper Object}}. Expand an object to inspect its derived types. Its type name and link to the Grooper Help page is listed in parenthesis.
:*<li class="fyi-bullet"> ''Just looking for a list of all Grooper objects? Go to the [[List of Grooper Objects]] page for an expanded version of this tree.''
*<li class="fyi-bullet"> ''Just looking for a list of all Grooper objects? Go to the [[List of Grooper Objects]] page for an expanded version of this tree.''


{{#tree:
{{#tree:
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*** {{WikiHelpLinks|AI Generator}}
*** {{WikiHelpLinks|AI Generator}}
*** {{WikiHelpLinks|Activity}}
*** {{WikiHelpLinks|Activity}}
**** {{WikiHelpLinks|Attended Activity}}
***** {{WikiHelpLinks|Review}}
***** {{WikiHelpLinks|Review}}
**** {{WikiHelpLinks|Code Activity}}
**** {{WikiHelpLinks|Code Activity}}

Latest revision as of 14:05, 10 September 2025

This page is intended for users creating and editing scripts in Grooper and other advanced users.

Grooper Object is the foundational base class in Grooper. All configurable objects inherit from Grooper Object (Grooper.GrooperObject). This includes:

Grooper Objects are designed to be user-configurable (in most cases). These objects are used to define, store, and manage settings and data throughout Grooper. Their properties are typically exposed in the Property Grid interface, allowing users to view and modify settings in the Grooper UI.

Object Inheritance

All items in this tree inherit from Grooper Object (Grooper.GrooperObject). Expand an object to inspect its derived types. Its type name and link to the Grooper Help page is listed in parenthesis.

  • Just looking for a list of all Grooper objects? Go to the List of Grooper Objects page for an expanded version of this tree.

What's not on this list?

Not much! Nearly everything in Grooper inherits from Grooper Object (Grooper.GrooperObject). Not included in this list are: