2023.1:Node Tree (UI Element): Difference between revisions

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This is the hierarchical list of folders and other items (called [[Object|objects]]s) found in the left panel when you first open [[Grooper Design Studio]].  It is the basis for object navigation and creation in Grooper Design Studio.
This is the hierarchical list of [[Grooper Node]]s (folders and other objects) found in the left panel when you first open [[Grooper Design Studio]].  It is the basis for object navigation and creation in Grooper Design Studio.
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Adding an object creates a new "[[Node|node]]" in the Node Tree.  It has a "tree structure" in that it "branches."  Each new node added under another creates a new "branch".  It is added one level down from the node it is created.  What objects can be added under a branch are determined by the branch above it.
Adding an object creates a new "node" in the Node Tree.  The Node Tree is called a "tree", because it "branches."  Each new node added under another creates a new "branch", or a new level down from the node it is created.  What objects can be added under a branch are determined by the node(s) above it.
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Revision as of 15:35, 20 September 2023

This is the hierarchical list of Grooper Nodes (folders and other objects) found in the left panel when you first open Grooper Design Studio. It is the basis for object navigation and creation in Grooper Design Studio.

Adding an object creates a new "node" in the Node Tree. The Node Tree is called a "tree", because it "branches." Each new node added under another creates a new "branch", or a new level down from the node it is created. What objects can be added under a branch are determined by the node(s) above it.